Silgre Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears baggy white pantaloons and a grey scarf. She keeps her white hair in a pixie cut. She wears a mask on her face.
Personality: She is a Roofer first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Silgre took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Job, Nature, Adventurer, Family. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Halfling, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Lilith Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears black cloth garments or leather armor. She keeps her chestnut hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Lilith is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with dancing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life; and to settle down with her crush
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, In love. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Millicent Branson, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her long red hair reaches down to her waist. Her eyes are likewise brown.
Personality: Millicent wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She then took over the family business and is one of the better Armorer for hire.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Disciplined, Gifted, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. 1 Buckler.
Burto Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with painting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Passionate, Artistic. Bonds: Attractive, Rich, Family. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. A roughly beaten golden orb (120 gp).
Bardryn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her eyes are likewise green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted necromantic powers by her dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Rich. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 8000 cp. White pearl (130 gp). Peridot (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
