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NPC Generator

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Advanced [show]


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Cartwright in town.

History: Sold as a small child to a necromancer, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Cartwright like his mother before him.

Motivation: To be a Detective again; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Elaim Gorunn, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Koeth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His blonde hair is singed and shortened. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Gifted, Artistic, Justice. Flaws: Ugly. Bonds: In love. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Koeth Ostoroth, Male Elf Barbarian 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Tiaathque McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long silver hair is drawn into a two foot long braid. This amber eyed northerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.

History: Tiaathque was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She has since lost track of the people in her past.

Motivation: She is greedy; and money/treasure

Ideals: Logical. Bonds: Rich, Job, Family, Immigrant. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Tiaathque McLeod, Female Half-Elf Monk 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ombul Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright red hair and a scraggly beard. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Terse. Bonds: Immigrant, Nature, Job. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Ombul Wildcloak, Male Halfling Aristocrat 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and many illithids want him driven away

Ideals: Justice, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Hadarai Floshem, Male Elf Ranger 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp.


Social Check DCs

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