Ribbles Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Crown-heir profession.
History: Ribbles was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Rich, Job, Family, Adventurer. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Gunter Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He wears a feathered hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves poetry and to teach people poetry more than just about anything. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Gifted. Bonds: Attractive, Slave, Religious. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Deep blue spinel (400 gp). White pearl (130 gp).
Bertram Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His golden hair is still thick. His gray eyes dart from person to person.
Personality: Calm and collected, he is a well trained Fletcher. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Faral Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy silver hair. Her eyes are violet and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Faral enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and money/treasure
Ideals: Fighting, Athletic. Flaws: Depressed, Hedonist. Bonds: Rich. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Light steel shield.
Manea Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is red and curly. Her skin is flawless and her red eyes scan people very quickly.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Locksmith, her mother struggled to pay the bills. Manea was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
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