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NPC Generator

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Advanced [show]


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears a lot of dark rich colors, with gold accents. His white hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Jebeddo lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Joker, Artistic. Bonds: Attractive, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Jebeddo Loofollue, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hupe Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Hupe Reedfellow, Male Halfling Adept 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Rhogar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His bronze crest is lengthy. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Rhogar Bhenkumbyrznaax, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 pp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (200 gp). 1 Half-Plate.


Social Check DCs


Elegant Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Map Maker uniform. Her gray fur is kept up in a ponytail inside a broad hat. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Calm and collected, she is a well trained Map Maker. She uses divination through singing.

History: She was born in the south. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Bonds: Job, Attractive, Immigrant, Debt. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Elegant Of Clay, Female Tabaxi Fighter 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Bonds: Adventurer, Criminal record, Military, Poor, Family. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Naal Floshem, Male Elf Expert 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp. Eye agate (16 gp).


Social Check DCs

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