Raer Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears an entirely violet suit with blue socks and a vest with buckled shoes. His hair is chestnut, silky, and of moderate length. His brown unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Raer reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Melech Art, Male Tiefling [Permalink]
Personal [hide]
Description: This man sports green clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 3 Holy water. 2 Antitoxin.
Zephan Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. He wears a broad hat to cover his moderate length purple hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many orcs want him driven away
Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Forgetful. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 80 pp. 1 Masterwork Light steel shield. 1 Banded mail.
Merla Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. Her hair is long and white with streaks of brown, and is pulled back with small white clips. She has gleaming, smiling blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.
History: Her father raised her in a mountain cabin. Merla was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Herbalist. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Bonds: Immigrant, Nature, Criminal record, Adventurer. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. Solid gold idol (300 gp).
Portia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She is bald on top and has large brown tufts of hair around her ears. Her eyes are gray and beady.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Portia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: She wants to meet her childhood hero.
Ideals: Optimist, Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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