Nurkara Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear grey tank tops with white skirt. Her blonde hair is thinning but still full. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better kind of golem.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Athletic, Gifted, Fighting. Bonds: Religious, Adventurer. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp. 1 Banded mail.
Bruz Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt, he is not a threatening figure. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a brothel owner, Bruz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Bruz reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Bonds: Criminal record, Slave, Mentor, Military. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp.
Naal Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and dresses well, typically a more casual-formal manner. His hair is brown, silky, and of moderate length. His eyes are likewise amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Naal and his spouse have recently divorced.
Motivation: To be a Mercenary again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1900 sp.
Drenna Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is red and curly. Her amber eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Servant born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She struck the Servant job and began her own company from there.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Bonds: Poor, Job, Adventurer, Religious. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 sp.
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman usually wears her brown robe and has her bow always slung over her shoulder. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her black fur is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: Dagger wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Dagger enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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