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Advanced [show]


Dee Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her red hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Spice Merchant. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: To be a Mercenary again; and her relatives are trying to arrange a marriage

Flaws: Forgetful, Antagonistic. Bonds: Attractive, Job, Slave, Family. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Dee Quickstep, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp.


Social Check DCs


Therai Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Immigrant. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Therai Sarcasm, Male Tiefling Fighter 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Rock crystal (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Hobart Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly longswords and spears. His auburn hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Shy, Impulsive. Bonds: Criminal record, Military. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Hobart Shadowquick, Male Halfling Paladin 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Quick In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Quick In the Storm, Male Tabaxi Druid 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 60 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tan leather gloves, a tan jacket, and tight pants. Her golden hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: Symma was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a shipwright and was forced into it by her family

Flaws: Impulsive. Bonds: Guardian, Family, Slave. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Symma Nucklestamp, Female Gnome Fighter 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. Chalcedony (40 gp). Malachite (10 gp). 1 Magnifying glass.


Social Check DCs

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