Randal Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His fierce green eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Tailor; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Family, Has a crush, Job. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Arava Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white crest is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Soapmaker profession.
History: Arava was born in the west. At a young age she loved to build and create. Through the years after Arava was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Arava's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Arava and her spouse have recently divorced.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Lagazi Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has styled her white hair well, parting it to the right. She has a tattooed face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Lagazi was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Lagazi was left her mother's suit of armor and trained in its use and care. She's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Expand her business; and she wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Attractive, Job, Military. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 160 pp. Hematite (7 gp). Black pearl (200 gp). Tourmaline (150 gp). 1 Masterwork Uncommon Weapon.
Tethren Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Merchant. He wears a colorful flower in his chestnut hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: To be a Cartwright again.
Flaws: Addict, Shy. Bonds: Job, Poor, Attractive. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (10 gp). Lapis lazuli (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Tricking Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her cinnamon fur is smooth and relatively long. Her yellow eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a necromancer, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her brother.
Ideals: Optimist. Bonds: Attractive, Family, Mentor, Job. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Buckler.
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