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Advanced [show]


Enialis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His hair is cut close to his head. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Enialis grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has never given up on his singing dream.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Artistic. Flaws: Ugly, Cynical, Insane. Bonds: Adventurer. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Enialis Meliamne, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Morgran Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair is short and black. He has a dull look in his green eyes.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. Through the years after Morgran was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Morgran's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Hedonist, Antagonistic. Bonds: Nature. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morgran Bloodkith, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a brown vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a lance. He keeps his long chestnut hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Addict, Fearful. Bonds: Family, Mentor. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Oskar Bloodkith, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Sard (20 gp).


Social Check DCs


Gunnloda Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized emerald on her left hand. With bright auburn hair. Her face is scarred and worn.

Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.

History: Born in the north to a Herbalist, Gunnloda learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a crush on the local Interpreter.

Flaws: Ugly, Shy. Bonds: Rich, Has a crush, Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Gunnloda Silveraxe, Female Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 360 gp. 2 Acid flasks.


Social Check DCs


Virra Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair has been sun bleached extensively. Her eyes are violet and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the north. She was an apprentice working in her father's forge. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Logical, Optimist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Virra Fabblestabble, Female Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp. Pink pearl (140 gp).


Social Check DCs

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