Nalaed Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear ponchos typically of a light brown in addition to tight pants, and a wedding ring on her left hand. She wears her auburn hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the south, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: In love, Immigrant, Criminal record. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 7000 cp. Tourmaline (100 gp).
Zepar Belief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a green suit, brown shirt, and yellow tie. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family In his 18th year, his parents were killed by a dire rats raid, leaving Zepar alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud.
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Criminal record, Adventurer. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Hourglass.
Ranala Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. Her white hair is braided into rings. Her thin eyebrows rest above her beady brown eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.
History: When she was but 4 years old her parents immigrated from the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the east, certain she would find work there.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Skak Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He has violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: To be a Servant again; and sabotage a competitor
Flaws: Antagonistic. Bonds: Nature, Mentor, Rich, Job. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Banded mail.
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her black fur is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.
History: Dagger was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Red-brown spinel (120 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
