Kristryd Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a grey and tan robe with the hood down. She carries with her a set of halberds, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is wavy and long. Her hazel unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Mayor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kristryd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Shy, Impulsive. Bonds: Poor. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 380 gp.
Nora Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her head has been shaved. Her gray eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Bookbinder. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Nora was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and balancing her hectic life and new bookbinder responsibilities is difficult
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Golden yellow topaz (300 gp).
Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Butcher does. Her orange fur is drawn into a tight pony tail with a rose scrunchie. She has several tiny aquamarine earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Butcher in town.
History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Barkeep mother left her crippled. She then took over the family business and is one of the better Butcher for hire.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Job, Rich, Mentor. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp.
Rûkdûg Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black cloak. He has a small bristly mustache and wavy white hair. His eyes are likewise blue.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. After coming to the age of reason, Rûkdûg took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Professionalism, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
