Hecat Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a deerstalker hat to hide her balding. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Hecat enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is content
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1200 sp.
Baelitae Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has done her best to style her auburn hair to look like a famous performer. Her eyes, though not visible through her cowl, are violet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Baelitae is combative with any and all who dare try her patience in the slightest.
History: Baelitae was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Baelitae abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Justice. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp. Azurite (9 gp).
Great Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Anne Kelsey, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She is dressed in an above average manner. Her black hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She is an amazing painter.
History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Efferil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear tan pants and tee shirts. He is tall, broad shouldered and powerfully built. His silver hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Efferil was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Efferil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Efferil. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic, Logical. Bonds: Attractive, Criminal record, Has a crush. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
