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NPC Generator

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Advanced [show]


Jasmine Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. Her red hair is kept up in a ponytail inside a broad hat. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Poor. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Jasmine Jamjar, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Heather Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she sports grey clothing, slightly heavier than average wear. Her silver hair is matted, messy, and big. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the east, but her parents moved at a very young age to the south. Her father was a soldier and died while she was still young. Heather was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she feels threatened by others

Flaws: Ugly, Insomniac, Fearful. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Heather Hartford, Female Human Aristocrat 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: Lapis lazuli (12 gp). 1 Banded mail.


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is long and auburn with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Religious, Immigrant. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Alberich Silverstone, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 70 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Driindar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears professional attire. Her crest is short and red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Driindar was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Driindar's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Driindar Kimbatuul, Female Dragonborn Wizard 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1400 sp.


Social Check DCs


Jacoba Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her job bores her to no end. She has decided to make it more interesting.

History: Jacoba lived on a farm with her father, near the main road leading to a nearby town. Jacoba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jacoba decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her sister's freedom.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Jacoba Leeming, Female Half-Elf Wizard 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 70 pp.


Social Check DCs

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