Ghaliver Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Athletic. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Heskan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy green pantaloons and a tan scarf and is in decent physical shape. His gold crest is drawn into a tight pony tail with a clover scrunchie. His half smiles and gold eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Locksmith profession.
History: A powerful slaver made him what he is. He was taken as a slave by a traveling circus and forced to perform He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Disease. Bonds: Attractive, Job, Mentor, Slave. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Chrysoberyl (50 gp). Pink pearl (50 gp). Sardonyx (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Furrele Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She is bristling with hidden weapons, mostly warhammers and shields. Her crest is greying and her face has many wrinkles. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a illithids raid, leaving Furrele alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk; and she has decided she is irredeemable
Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious, Adventurer, Enemies. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Fallond Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. 1 Half-Plate.
Pennie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a red coat over a blue low-cut shirt, and a Stetson hat upon her head. She is tall, broad shouldered and powerfully built. Her silver hair is smooth and relatively long. Her eyes, though not visible through her cowl, are violet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her son; and money/treasure
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Family. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 1 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
