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NPC Generator

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Advanced [show]


Kathra Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She has done her best to style her red hair to look like a famous performer. Her eyes are violet and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Criminal record. Occupation: Performer

Voice: French accent

Attributes [hide]

Kathra Battlehammer, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs


Margery Langley, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She has a moderate pudge and is not very fit. She has styled her auburn hair well, parting it to the right. Her fierce amber eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Body Guard, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by giants. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She seems to be bored by most things; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Margery Langley, Female Human Paladin 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Názkûga Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Názkûga Marston, Male Half-Orc Druid 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 2000 cp.


Social Check DCs


Traki Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a yellow coat over a red low-cut shirt, and a Stetson hat upon his head. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Traki hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Persistence. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Traki Coleman, Male Half-Elf Bard 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 300 sp. A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He keeps his rusty crest in a pixie cut. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Mentor, Immigrant. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Azzakh Norixius, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs

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