Quillathe Floshem, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Quillathe grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Artistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Saphara Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. She has styled her bronze crest well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Saphara is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Saphara studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist, Justice, Gifted. Bonds: Attractive, In love, Military. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Synthrin Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest and prefers brown and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her bronze crest up. She wears an eyepatch.
Personality: Calm and collected, she is a well trained Gardener. She is obsessed with finding treasure.
History: She was born in a small plains village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She inherited the family business which she has now maintained for 11 years.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and balancing her hectic life and new gardener responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Helja Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a red coat with brown slacks. She wears her brown hair up in a very large beehive style do. She has gleaming, smiling hazel eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Slave, Religious. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp. 1 Masterwork Light wooden shield.
Adelard Shelley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His golden hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave, Religious. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
