Chaedi Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" eastern woman, she prefers to wear flannel. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.
History: Chaedi lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. Due to her spouse's obsession with being a Bookbinder they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Meet up once more with her childhood friend; and find a way to reverse the transformation of her sister
Ideals: Logical. Flaws: Racist, Fearful. Bonds: Family, Adventurer. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Marastyr Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back white hair. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She got into the Junk Dealer business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by goblins. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Tawna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly brown, has prominent grey streaks. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.
History: Sold as a small child to a slaver, Tawna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Tawna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and she's in love
Bonds: Attractive, Guardian, Has a crush, Mentor, Military. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. 1 Darkwood Shield.
Aura Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His fur is gray, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Flaws: Emotional, Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Fabien Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Fortune-teller, Fabien learned a great deal about his mother's area of expertise. His childhood dream was to be a Carter, but he was a colossal failure. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Addict, Depressed, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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