Patrick Norton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Job, Nature. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Sardonyx (30 gp). 8 Acid flasks.
Jade Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long gray fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Shepherd. Flattery will make him almost putty in your hands.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Fletcher, but he was a colossal failure. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to protect his home
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Job, Guardian. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Naal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is long and unkept. His eyes, though not visible through his cowl, are brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.
History: Naal was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He struck the Layabout job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. Freshwater pearl (13 gp). Lapis lazuli (13 gp). Violet garnet (500 gp).
Akta Still, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a green shirt with thin brown vertical stripes and grey pants. She has wavy blue hair. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: Akta was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her old friends; and money/treasure
Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Attractive, Rich. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Brown-green garnet (130 gp). Pink pearl (130 gp). Red-brown spinel (130 gp). 1 Masterwork Uncommon Weapon.
Alex Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a brown low-cut shirt, and a Stetson hat upon his head. He has a moderate pudge and is not very fit. He wears a Stetson hat to hide his balding. His hazel eyes are passionate and lively.
Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Alex hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and he wants revenge against drow
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 pp.
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