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NPC Generator

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Advanced [show]


Sorath Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Layabout uniform. Her hair is brown, silky, and of moderate length. She has white eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a minor phobia of water and hates getting wet.

History: She was born in the north, but her parents moved at a very young age to the east. She helped her mother out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Sorath Vigil, Female Tiefling Monk 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp. Chrysoberyl (120 gp).


Social Check DCs


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey tunic with white highlights, and long black pants that bunch up around his shoes. His black hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes are passionate and lively.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Merchant mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Gifted, Persistence. Flaws: Insane, Disease. Bonds: Has a crush. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Ironfist, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries maces. Her fur is short and black. Her copper eyes lackadaisically let the world flow into them.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Drifting was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She seems to be bored by most things; and she wants revenge against gnolls

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Enemies, Military. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Drifting Treat, Female Tabaxi Monk 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Bimpnottin Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue broad hat and blue clothes. Her chestnut hair is unkempt and raggedy. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Bimpnottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Bimpnottin Timbers, Female Gnome Commoner 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Flame Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her yellow fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and marry her sister to traveling adventurers

Ideals: Athletic, Passionate, Persistence, Gifted. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Flame Wind, Female Tabaxi Warrior 3
Medium (4'8") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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