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NPC Generator

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Advanced [show]


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. She wears a top hat to cover her moderate length gray fur. She is baby faced.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: Tree was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Job, Nature. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Tree Candle, Female Tabaxi Paladin 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy brown suit. His auburn hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Stylist.

Motivation: To get a good night's sleep; and to unite with his brother

Flaws: Disease, Insomniac. Bonds: Attractive, Rich, Family, Job. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Marlowe, Male Human Barbarian 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. Alexandrite (300 gp).


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Barrister does. His hair is chestnut, silky, and of moderate length. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Mayor profession.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Barrister soon after.

Motivation: He has money and likes to spend it; and to be a mayor again

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Aldous Darlington, Male Human Fighter 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Brown-green garnet (160 gp).


Social Check DCs


Bolhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is always cut to a buzz. Her green unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by orcs. Bolhild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Someone believes her a fraud.

Ideals: Persistence. Flaws: Disease, Fearful. Bonds: Religious, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Bolhild Trueblood, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. 1 Alchemist’s fire.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. Her brown hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Poor, Guardian. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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