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NPC Generator

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Advanced [show]


Menny Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is also unnaturally pale. Her hair is white and curly. She has green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a mountains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Menny Cobblelob, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Vezera Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a black poncho over her likewise colored trousers and shirt. She has styled her bronze crest well, parting it to the left. She has gold eyes and a black hat with a green feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Vezera grew up listening to her mother's many stories. She dropped out of school before completing her studies. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Adventurer. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Vezera Yarjerit, Female Dragonborn Druid 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 40 pp. A delicate brass dragon egg (30 gp).


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She carries with her a set of swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. With wild red hair. Her eyes are amber and catlike.

Personality: Caramip speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Caramip Reese, Female Gnome Adept 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 12000 cp. 4 Holy water. 3 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Cecily Lincoln, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports red long hair. Her eyes are gray.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cecily grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cecily. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and money/treasure

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Cecily Lincoln, Female Human Ranger 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tourmaline (40 gp).


Social Check DCs


Greeba Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses like a well dressed Bricklayer does. She wears her brown hair down. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Greeba Brandon, Female Half-Orc Expert 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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