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Advanced [show]


Fulbar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Fulbar Nimblefingers, Male Halfling Barbarian 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Luthra Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and blue workpants. Her shirt is pastel, and she wears a heavy blue leather apron most of the time. She wears her brown hair up. Her violet eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her mother. Luthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she has a crush on the local baker

Ideals: Athletic, Joker, Gifted, Fighting. Bonds: Nature. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Luthra Fiddlefen, Female Gnome Adept 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Everard Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a violet collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a flapper bob. His eyes are blue.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Slave, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Everard Sandoval, Male Half-Elf Warlock 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 500 sp.


Social Check DCs


Sarah Kirby, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She has styled her white hair well, parting it to the right. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Sarah Kirby, Female Human Rogue 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Forcas Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He wears his black hair down. His red eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Forcas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Forcas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Mentor. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Forcas Pursuit, Male Tiefling Commoner 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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