Armara Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of warhammers on her belt, each one with a sapphire on the hilt. Her blue hair is kept up in a ponytail inside a wide-brimmed hat. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Ugly, Impulsive. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Adelard Brandon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Chem Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and to protect his home
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Harann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. She has styled her scarlet crest well, parting it to the right. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Harann hails from a village terrorized by illithids. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by illithids. Harann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Enemies. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 600 sp.
Shaena Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a red vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her red boots flare out at the collars. Her black hair is braided into rings. She has a dull look in her amber eyes.
Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. A true patriot, Shaena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast mountains. When Shaena reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wishes to resurrect an old love; and wants her loneliness to end
Bonds: Has a crush, Military, Nature, Criminal record, In love. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Deep green spinel (130 gp).
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