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Advanced [show]


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his blonde hair in a pixie cut. He has amber eyes and a grey hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many brigands want him driven away; and he is a bit of a kleptomaniac

Flaws: Secretive. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Delg Strongheart, Male Dwarf Expert 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran, Terran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 70 gp. 4 Holy water.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered hand crossbow and tarnished flail as well. Her fur is red, silky, and of moderate length. Her amber eyes dart from person to person.

Personality: Emerald is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Emerald Of Winter, Female Tabaxi Warrior 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan, Orc, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Jezebeth Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with deerstalker hat and is in decent physical shape. Her hair is silver and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Glassblower, who enjoyed hunting, Jezebeth was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jezebeth took refuge in the old dungeon and found the beat up kukri and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and doesn't want to be a seamstress and was forced into it by her family

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Jezebeth Fluke, Female Tiefling Warrior 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp. 1 Average lock.


Social Check DCs


Sarah Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. She wears a wide-brimmed hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Sarah Ilphelkiir, Female Half-Elf Warrior 4
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. 1 Chain shirt. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Jezean Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her long gold crest is drawn into a two foot long braid. Her eyes are a pleasant red.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane. Bonds: Slave. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Jezean Grrrmmballhyst, Female Dragonborn Monk 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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