Decarabia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are a pleasant white.
Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.
History: Decarabia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Decarabia and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Tourmaline (140 gp).
Mamnen Horror, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered red stockings. His black hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his halberd. His white hair is heavily combed to the right. His blue eyes dart from person to person.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Flaws: Insane, Lazy, Disease. Bonds: Rich. Occupation: Server
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Smoking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her beige fur, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Mentor, Criminal record. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Lorilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a whip on her belt. With bright white hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Lorilla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Lorilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Lorilla's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorilla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to reunite with her absent mother
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 10000 cp. Jasper (80 gp). Deep green spinel (140 gp).
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