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NPC Generator

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Advanced [show]


Kallista Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears black painted combat armor at almost all times. She has no hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Kallista Ecstasy, Female Tiefling Sorcerer 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Raam Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his dark red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Revenge.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Raam Dodge, Male Tiefling Paladin 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Ghesh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His white crest, when down, is lengthy. His eyes, though not visible through his cowl, are red.

Personality: Ghesh wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: Born in the south to a Interpreter, Ghesh learned a great deal about his mother's area of expertise. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Rich, Job. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Ghesh Orexijandilin, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Brown-green garnet (90 gp).


Social Check DCs


Five Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. She sports a flattop fur cut. This blue eyed northerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.

History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Terse, Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Five Shore, Female Tabaxi Barbarian 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Matilda Garfield, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and white pants. She has dyed her greying white hair a little too much giving a sharp white color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Matilda lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted druidic powers by her dying brother.

Motivation: Wants to raise her children well; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Religious, Family. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Matilda Garfield, Female Human Bard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp.


Social Check DCs

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