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NPC Generator

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Advanced [show]


Caeldrim Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Caeldrim Ostoroth, Male Elf Aristocrat 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Chain shirt.


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His white hair is cut short. This hazel eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Naill was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bricklayer. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Athletic, Joker, Justice. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Naill Holimion, Male Elf Monk 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Persistence. Flaws: Addict, Insane. Bonds: Rich, Religious, Nature. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Three Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat. He has a penchant for wearing a ring with an oversized ruby on his right hand. His beige fur has been sun bleached extensively. His copper eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Carter, who enjoyed hunting, Three was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Bonds: Rich, Attractive, Immigrant, Nature, In love. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Three Of Snakes, Male Tabaxi Paladin 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Chrysoberyl (70 gp). Blue star sapphire (800 gp).


Social Check DCs


Modean Gift, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His silver hair is still thick. He has a dull look in his red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He became a Dyer soon after.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Optimist, Entrepeneur. Bonds: Job, Family. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Modean Gift, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 16 (+3)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs

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