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Advanced [show]


Gorga Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered grey stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to cover her moderate length brown hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Gorga is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Gorga Fawcett, Female Half-Orc Expert 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Vicky Harley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. Her green eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born into a rich family. When Vicky reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Vicky Harley, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs


Nicholas Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: German accent

Attributes [hide]

Nicholas Amakiir, Male Half-Elf Warlock 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 190 gp.


Social Check DCs


Oppah Welber, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is still thick. Her green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Oppah was raised in a hard working conservative environment. She worked as a nervous Knight and found it very stressful. She struck the Knight job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and to unite with her sister

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Family, Job. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Oppah Welber, Female Gnome Warrior 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 16 (+3)19 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears pastel painted combat armor at almost all times. He sports a flattop fur cut. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Artistic, Impeccable. Bonds: Military. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Beast In the Wind, Male Tabaxi Bard 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs

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