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NPC Generator

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Advanced [show]


Wobbles Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a top hat. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wobbles took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Slave, Nature. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Wobbles Umbodoben, Male Gnome Bard 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)18 (+4) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Undercommon, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Mormo Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light green in addition to tight pants, and is pretty ugly. His dark red hair is long and unkept. His eyes are a pleasant black.

Personality: Eccentric and domineering, Mormo will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Mormo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Mormo Dread, Male Tiefling Adept 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Golden yellow topaz (200 gp).


Social Check DCs


Lone Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and sports brown clothing, slightly heavier than average wear. She keeps her long white fur kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic, Passionate. Bonds: Adventurer, Religious, Enemies. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Lone Prim Posies, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 13000 cp.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears brown trousers with white and grey striped suspenders. She wears various colorful collared shirts. She keeps her yellow fur in a pixie cut. This amber eyed southerner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Sculptor, her mother struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to travel the world and help people.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Athletic, Philantrophist. Bonds: Job, Poor, Criminal record. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

River Wind, Female Tabaxi Bard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 700 sp.


Social Check DCs


Quillathe Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she has the majority of her body covered in plate. She wears her hair in dreadlocks. Her eyes are gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Ideals: Optimist. Bonds: Immigrant, Religious, Rich. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Quillathe Caerdonel, Female Elf Sorcerer 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 290 gp.


Social Check DCs

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