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NPC Generator

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Advanced [show]


Smoking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has dyed her greying white fur a little too much giving a sharp white color. She has gleaming, smiling green eyes.

Personality: Smoking wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Poor, Slave. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Smoking In the Morning, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 2 Holy water.


Social Check DCs


Spring Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His fur, while still mostly yellow, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Gnomish compassion; and he is content

Ideals: Philantrophist, Artistic. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Spring Of Claws, Male Tabaxi Sorcerer 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)19 (+4) 10 (+0)16 (+3)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Ogg Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is auburn and very short. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Artistic, Logical. Flaws: Secretive, Insane. Bonds: Family. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Ogg Bradley, Male Half-Orc Monk 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. Coral (140 gp). 1 Banded mail.


Social Check DCs


Ermina Langston, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her chestnut hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Ermina was left her father's suit of armor and trained in its use and care. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's attracted to the PC.

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Military. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Ermina Langston, Female Human Wizard 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many yellow ritualistic tattoos. She wears a grey vest and prefers yellow and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long auburn hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Ovina isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Ovina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Blacksmith business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ovina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ovina. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Ovina Aranore, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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