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Advanced [show]


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is renowned for her bright blue dresses and hats. She sports blonde long hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.

Motivation: Many drow want her driven away; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Antinua Koehlanna, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Sarai Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her golden hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Healer, who enjoyed hunting, Sarai was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Assassin like her mother before her.

Motivation: Her religion dominates her actions; and expand her business

Flaws: Addict. Bonds: Attractive, Job, Nature, Religious. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Sarai Tealeaf, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Gunnloda Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is well kept. Her brown unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Gunnloda isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Military, Family. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunnloda Strongheart, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fargrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. His blonde hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fargrim took refuge in the ruined castle and found the beat up spear and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Lutgehr, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Lilli Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her silver hair up. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Lilli enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Rich, Religious. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Lilli Dunben, Female Gnome Warlock 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 170 gp.


Social Check DCs

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