Arnold Melancon, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His blonde hair is kept up in a ponytail inside a top hat. His eyes are violet and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born at the edge of vast desert. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He became a Barrister soon after.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 pp.
Tervaround Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Religious, Enemies. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Koeth Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of death on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy auburn hair. He has amber eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: Sold as a small child to a wizard, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Ideals: Logical. Flaws: Disease. Bonds: Mentor, Adventurer, Military. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp.
Laucian Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: Born in the west to a Beggar, Laucian learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Impeccable, Logical. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Felgrat Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly warhammers and longswords. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has money and likes to spend it.
Flaws: Cynical, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1400 sp.
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