Zagga Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her skin is fair and her fingers are delicate and long. She has dyed her greying brown hair a little too much giving a sharp brown color. Her gray eyes dart from person to person to random spaces in the air.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.
History: Born in the west to a Body Guard, Zagga learned a great deal about her mother's area of expertise. She dropped out of school to support her sick mother, and resented it. She has dedicated herself to building a better world.
Motivation: To prove her worth to the world; and further expansion of business
Ideals: Logical. Flaws: Impulsive. Bonds: Family, Adventurer, Job. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Katherine Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses like a well dressed Marshal does. Her hair is greying and her face has many wrinkles. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Katherine embodies much of what other species detest in the Half-Elves. Further she is a bit of a stoner and is frequently out of it.
History: The child of northern immigrants she idolized her father. A gifted student she started as a Merchant, but she got bored and became a Marshal. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp. 1 Half-Plate.
Grom Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" western man, he sports black clothing, slightly heavier than average wear. His black hair is knotted and matted. His eyes are likewise green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 6 years old his parents immigrated from the west. A gifted student he started as a Herbalist, but he got bored and became a Armorer. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Job, Family. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 380 gp. 1 Disguise kit.
Erky Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Erky was raised in a hard working conservative environment. He married young, but lost his spouse to dire rats. He struck the Fortune-teller job and began his own company from there.
Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg
Flaws: Forgetful, Depressed. Bonds: Attractive, Job, Enemies. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 120 pp. Brass mug with jade inlays (600 gp).
Nithther Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His copper crest has been sun bleached extensively. He has red eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Joker. Flaws: Impulsive, Depressed. Bonds: Rich, Immigrant. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp. Amber (140 gp).
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