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NPC Generator

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Advanced [show]


Neega Stafford, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear white tank tops with green skirt. Her auburn hair is matted, messy, and big. This green eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the north, but her parents moved at a very young age to the west. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and to prove her worth to the world

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Neega Stafford, Female Half-Orc Monk 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp.


Social Check DCs


Norman Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He has a slight overbite and is overall scrawny. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norman was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Norman Cholmondeley, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Kite Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a brown and grey robe with the hood down. His fur is brown, silky, and of moderate length. His eyes are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He comes from a rich eastern family. Through the years after Kite was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kite's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Kite Of Winter, Male Tabaxi Rogue 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp. Alexandrite (500 gp).


Social Check DCs


Werydd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of her god around her neck, and a flail on her belt. Her blonde hair is kept up in a ponytail inside a small hat. Her violet eyes are slightly larger than normal.

Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a necromancer, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Fearful. Bonds: Has a crush, Mentor, Slave. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Werydd Torevir, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs


Shamil Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts. She wears a colorful flower in her red hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Shamil wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.

History: Born to a Jeweler, her mother struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shamil. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Shamil Scheppen, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs

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