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Advanced [show]


Arannis Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His red hair is heavily combed to the right. He wears a mask on his face.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Arannis was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Half-Elven compassion; and wants to work out more often

Ideals: Athletic, Professionalism, Persistence. Flaws: Racist. Bonds: Attractive. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Arannis Xistsrith, Male Half-Elf Bard 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1100 sp.


Social Check DCs


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Beloril was born on a far northern forest where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Beloril Fallack, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)12 (+1) 12 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 120 gp. Obsidian (8 gp). Lapis lazuli (8 gp).


Social Check DCs


Vaina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. She wears her hair in dreadlocks. Her fierce amber eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She has a small toy that she constantly fidgets with.

History: She got into the Spice Merchant business at a young age. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Shy, Addict. Bonds: Job, Adventurer, Military. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Vaina Boleem, Female Half-Elf Wizard 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 12 (+1)18 (+4)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. Eye agate (4 gp). 1 Tanglefoot bags.


Social Check DCs


Agatha Fawcett, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an entirely grey suit with black socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her red hair, when down, is lengthy. She has several tiny emerald earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across

History: She was born a particularly ugly child, much to the horror of her parents. Agatha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Agatha decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Shy, Ugly. Bonds: Immigrant, Rich, Criminal record. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Agatha Fawcett, Female Human Wizard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Williamina Breeden, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her golden hair is well kept. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions.

Ideals: Logical. Flaws: Terse, Selfish. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Williamina Breeden, Female Human Rogue 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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