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Advanced [show]


Three Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. Her fur is cinnamon and very short. Her hazel eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the south. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the south; and she has money and likes to spend it

Ideals: Pacifist, Entrepeneur, Fighting. Bonds: Attractive, Rich. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Three Of Stars, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Millicent Weld, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. With bright blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. Since then, she has sought to make the best of life.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to get a good night's sleep

Ideals: Athletic, Optimist. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Millicent Weld, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Quillathe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and she perpetually has her greatsword ready. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Quillathe was born in the west. At a young age she loved to build and create. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Quillathe Teinithra, Female Elf Adept 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 170 gp. 1 Breastplate.


Social Check DCs


Beleth Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and to settle down with her crush

Ideals: Disciplined. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Beleth Charisma, Female Tiefling Warrior 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)19 (+4) 15 (+2)20 (+5)
Skills Deception +7, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Euphemia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears white cloth garments or leather armor. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Adventurer mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Euphemia Thorngage, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp.


Social Check DCs

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