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Advanced [show]


Brakka Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a tight fitting black shirt and pants. Her right leg appears badly burned and disfigured. Her auburn hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Brakka Rutherford, Female Half-Orc Expert 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Valida Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman likes to wear grey tank tops with violet skirt. Her clothes are grease stained in places. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Slave. Occupation: Bather

Voice: Stutters

Attributes [hide]

Valida Aranore, Female Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Simple lock.


Social Check DCs


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His long red fur is drawn into a two foot long braid. His yellow eyes are passionate and lively.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion; and he's in love

Ideals: Fighting. Flaws: Racist, Addict. Bonds: Immigrant, Has a crush. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Sun Of Winter, Male Tabaxi Wizard 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Backpack.


Social Check DCs


Jo Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back chestnut hair. She has amber eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Many goblins want her driven away; and she would like to get married and retire

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Jo Greenleaf, Female Halfling Monk 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Jade (80 gp).


Social Check DCs


Qemuel Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large green jacket. He keeps his black hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Sabotage a competitor; and wants to raise his children well

Bonds: Job, Slave, Mentor, Military, Family. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Qemuel Dignity, Male Tiefling Expert 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs

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