Skamos Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a green and red robe with the hood down. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1400 sp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).
Giselle Kensley, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is wearing a long, brown, dusty cloak. She keeps her black hair in a pixie cut. Her eyes are violet.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Aquan, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Lilith Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her chestnut hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Lilith was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: She desires power and/or immortality; and a strong sense of loyalty to human people
Flaws: Racist. Bonds: Adventurer, Immigrant, Attractive, Job. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Bree Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. She keeps her red hair in a pixie cut. Her blue eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Bree took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Religious. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. 4 Holy water.
Dayereth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear tan tank tops with brown pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This amber eyed southerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Dayereth was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Poor, Military. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: White pearl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
