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Advanced [show]


Ruloth Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a green vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. Her copper crest is smooth and relatively long. Her eyes are gold.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a rivalry with the Church that dominates her actions; and wants a kiss

Flaws: Ugly. Bonds: Slave, Nature, Has a crush, Religious. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Ruloth Bhenkumbyrznaax, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Smoky quartz (50 gp).


Social Check DCs


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Rich, Attractive, Nature, Adventurer, Mentor. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Antinua Teinithra, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports red clothing, slightly heavier than average wear. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Krimmon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Krimmon TellPenny, Male Halfling Commoner 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (300 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gargax Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a simple black robe with blue stripes complete with hood. His clothes are grease stained in places. He has no crest. His eyes are red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Gargax Fharngnarthnost, Male Dragonborn Monk 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Breastplate. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Baern was left his father's suit of armor and trained in its use and care. He has worked as a Assassin like his father before him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Passionate, Professionalism. Bonds: Military, Job, Adventurer. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Fireforge, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp. Citrine (60 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp).


Social Check DCs

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