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NPC Generator

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Advanced [show]


Elysande Altham, Female Human [Permalink]

Personal [hide]

Description: This woman wears an entirely grey suit with tan socks and a vest with buckled shoes, and sports empty pouches on her belt. She keeps her long red hair kept up in a rat tail. This blue eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Elysande's first love is herself. Her second love is also herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Adventurer, Guardian. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Elysande Altham, Female Human Paladin 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp. Silver pearl (70 gp).


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his gray fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Nimble lived on a farm with his mother, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Gifted, Artistic. Bonds: Attractive, Family, Religious. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Nimble In the Wind, Male Tabaxi Aristocrat 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His silver crest is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: Calm and collected, he is a well trained Mercenary. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Job, Nature. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)14 (+2) 11 (+0)19 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Meriele Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a faded coat and loose pants complete with Stetson hat. She has black hair. She has several tiny jet earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Meriele is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Meriele reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage

Flaws: Cynical, Antagonistic. Bonds: Rich, Family, Military. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Meriele Aloro, Female Elf Ranger 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Jezebeth Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a green costume with the symbols of strength on her torso. Her red hair is kept up in a ponytail inside a small hat. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with finding treasure.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Ideals: Opinionated. Flaws: Addict. Bonds: Poor, Adventurer, Nature. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Jezebeth Sorrow, Female Tiefling Warrior 3
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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