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NPC Generator

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Advanced [show]


Yevelda Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is bristling with hidden weapons, mostly warhammers and longbows. She wears her blonde hair down. Her eyes are gray.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: A powerful brothel owner made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Sage

Voice: Raspy

Attributes [hide]

Yevelda Prescott, Female Half-Orc Adept 1
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 gp. Golden pearl (80 gp).


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his red robe and has his greatsword always slung over his shoulder. His hair is white and very short. His thin eyebrows rest above his beady violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kelter studied abroad. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shepherd.

Motivation: To be a Animal Trainer again; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Kelter Greenbottle, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Morkral was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Attractive, Religious, Family. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Morkral Daerdahk, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. His brown hair is long and unkept. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Religious, Mentor. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Elaim Aranore, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears grey cloth garments or leather armor. He has a very tight haircut. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Manfred Northcott, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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