Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He has gleaming, smiling gray eyes.
Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Extrovert, Professionalism, Entrepeneur. Bonds: Rich, Enemies. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. A delicate brass dragon egg (20 gp). 1 Average lock.
Herleva Yeardley, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear brown tank tops with violet skirt. She is tall, broad shouldered and powerfully built. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Herleva was born with her father's beautiful face. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Herleva's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Half-Orc people; and she is a bit of a kleptomaniac
Flaws: Antagonistic, Secretive, Racist. Bonds: Attractive, Criminal record. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Rose (80 gp).
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears pastel leather gloves, a pastel jacket, and tight pants. Her fur is brown and curly. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is frequently practicing swordplay.
History: When she was but 3 years old her parents immigrated from the south. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Criminal record. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp. 2 Thunderstones.
Hecat Passion, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with violet socks and a vest with buckled shoes. Her hair is white, silky, and of moderate length. She has gleaming, smiling red eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.
History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 19 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
Possessions: 2100 sp.
Thoradin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: Thoradin was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Sculptor has made it difficult for him to sleep.
Motivation: To reunite with his absent mother; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
