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NPC Generator

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Advanced [show]


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Miner. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Slave, Job. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Barendd Brazzik, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Carrie Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Persistence, Fighting, Athletic. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Carrie Cithreth, Male Elf Monk 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is still thick. His green eyes peer out from beneath his deerstalker blue hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and expand his business

Ideals: Justice, Gifted. Bonds: Mentor, Job, Debt. Occupation: Farmer

Voice: French accent

Attributes [hide]

Gennal Amastacia, Male Elf Warrior 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Three Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. His deerstalker hat is riddled with cuts and holes. His eyes are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Three's father didn't care for him much, and the feeling was mutual. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Three Of Snakes, Male Tabaxi Commoner 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 sp. Large well-done wool tapestry (100 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Smoking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears light armors faded through time and improper care. Her clothes are grease stained in places. Her white fur is heavily combed to the left. She has yellow eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Smoking was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She has never given up on her painting dream.

Motivation: She would like to get married and retire; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Artistic. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Smoking Of Spirit, Female Tabaxi Warrior 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)18 (+4) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Orc, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. Obsidian (16 gp).


Social Check DCs

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