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Advanced [show]


Erevan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. When Erevan reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Rich, Military. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Erevan Amakiir, Male Elf Commoner 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 15 (+2)18 (+4)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. He has a small bristly mustache and wavy silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Ernest studied abroad. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Ernest Barlow, Male Human Adept 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Quarethon Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His scarlet crest is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Quarethon hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy. Bonds: Rich, Enemies. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Quarethon Turnuroth, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Duergath Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of magic on his torso. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A strong sense of loyalty to Half-Orc people; and an old rival family wants him found

Flaws: Antagonistic, Racist. Bonds: Immigrant, Family, Enemies. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Duergath Goblinbane, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)17 (+3) 9 (-1)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: White pearl (110 gp). Brown-green garnet (110 gp). Amethyst (110 gp).


Social Check DCs


Helgret Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey costume with the symbols of the four houses of cards on her torso. Her auburn hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was always a brilliant, if unscrupulous mind. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and marry her sister to traveling adventurers

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Helgret Bofdann, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 130 pp.


Social Check DCs

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