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NPC Generator

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Advanced [show]


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red coat over a tan low-cut shirt, and a broad hat upon her head. Her brown hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Depressed. Bonds: Criminal record, Religious, Mentor. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Willow Warmwater, Female Halfling Bard 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 400 sp. Coral (100 gp).


Social Check DCs


Patrick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean grey cloak covering his clean studded leather. His red hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Painter, Patrick learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Painter. Days after completing his studies, news broke out that his hometown was attacked by orcs. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Patrick Cholmondeley, Male Human Monk 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. Cloth of gold vestments (50 gp).


Social Check DCs


Varis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears violet trousers with black and tan striped suspenders. He wears various colorful collared shirts. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. Varis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Varis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Varis Mellerelel, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Zircon (30 gp).


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Wizard 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1600 sp.


Social Check DCs


Waywocket Welber, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has moderate length blonde hair. She has gleaming, smiling brown eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: Waywocket was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. In the meantime she has taken over work as a Layabout and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and a deep hatred of gnolls

Ideals: Gifted. Bonds: Adventurer, Job, Debt, Enemies. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Waywocket Welber, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp. Coral (70 gp). 1 Everburning torch.


Social Check DCs

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