Bardryn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her fierce hazel eyes like to dwell on things.
Personality: She dislikes all the random violence that takes place in the south. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered painting. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Pacifist, Philantrophist, Artistic. Bonds: Rich, Immigrant. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp.
Rosalind Rutherford, Female Human [Permalink]
Personal [hide]
Description: A 6'0" southern woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She wears a feathered hat to cover her moderate length brown hair. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Rosalind would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.
Motivation: She is content; and she seems to be bored by most things
Flaws: Cynical, Addict, Mundane. Bonds: Military, Immigrant. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. Rock crystal (20 gp).
Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Tanner uniform. He wears a feathered hat to cover his moderate length beige fur. His eyes are blue and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. Tricking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Tricking studied abroad. In his 17th year, his parents were killed by a orcs raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Has a crush, Enemies. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Mord Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Ploughman does. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Brown-green garnet (130 gp).
Mijira Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a clover on it. Her copper crest has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born in the west, but her parents moved at a very young age to the south. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
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