Varis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and carries shields. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Varis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the ruined castle and found the beat up shield and armor he uses now. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Nature. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Ahlyssa Tyndall, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her red hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ahlyssa was born on a far southern desert where she grew up under the tutelage of her father, an expert Baker. She now travels the world, in search of power and loot.
Motivation: She feels kind of lost in life; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Fearful, Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Shaena Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She wears her hair in dreadlocks. Her eyes are brown.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Shaena hails from a village terrorized by gnolls. She was an apprentice working in her mother's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She doesn't get along with people that don't share her tastes; and someone believes her a fraud
Ideals: Optimist, Impeccable. Flaws: Shy. Bonds: Poor, Enemies, Job. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Eye agate (9 gp).
Trail Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. His clothes are grease stained in places. He sports a flattop fur cut. His copper eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Bullseye lantern.
Shamil Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the south. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Athletic, Pacifist. Flaws: Hedonist, Antagonistic. Bonds: Mentor. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Backpack.
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