Shivering Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her beige fur is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered writing. She was granted necromantic powers by her dying sister.
Motivation: She feels kind of lost in life; and to share knowledge with the world
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (50 gp).
Kipper Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, brown shirt, and red tie. He is bristling with hidden weapons, mostly sais and whips. His tied-back hair is golden. His fierce blue eyes like to dwell on things.
Personality: Kipper speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. When Kipper reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Criminal record, Nature, Military. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Drenna Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She became a Mercenary soon after.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Poor, Religious. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Trey Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair up. His eyes are brown and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Trey studied abroad. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels the way he acts is they only way to get by in the world; and wants a kiss
Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Three Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy beige fur. His eyes are a pleasant hazel.
Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Pacifist, Professionalism. Bonds: Attractive, Rich. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2000 cp. Star ruby (600 gp). Brown-green garnet (90 gp).
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