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NPC Generator

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Advanced [show]


Wella Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Mayor. Her red hair is drawn into a tight pony tail with a clover scrunchie. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is greedy

Ideals: Gifted. Bonds: Job, In love, Rich. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wella Appleblossom, Female Halfling Warrior 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Susannah Prescott, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Born in the north to a Tanner, Susannah learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Enemies, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Susannah Prescott, Female Human Barbarian 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Traulam Othronus, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her tan robe and has her quarterstaff always slung over her shoulder. Her blonde hair, when down, is lengthy. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.

History: Sold as a small child to a slaver, Traulam was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Antagonistic, Hedonist. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Traulam Othronus, Female Elf Wizard 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)9 (-1) 11 (+0)18 (+4)
Skills Perception +2, Stealth +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a blue coat with yellow slacks, and he perpetually has his hammer ready. His brown hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Fighting, Joker. Bonds: Attractive, Family, Immigrant. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Kipper Offund, Male Gnome Warrior 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Oblar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His hair is silver and curly. His eyes are a pleasant green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Joker, Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Oblar Strongbones, Male Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs

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