Seven Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His beige fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Assassin; and he wants to get laid
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Akta Light, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She has styled her dark red hair well, parting it to the right. She has red eyes and a black hat with a violet feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south to a Seamstress, Akta learned a great deal about her mother's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Gifted, Fighting. Bonds: Adventurer, Job, Family. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
Eloise Copeland, Female Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: She was born in the east, but her parents moved at a very young age to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Impeccable, Persistence. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Justin Yardley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. Some 8 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Marry his brother to traveling adventurers; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Mentor, In love, Family. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Uncommon Weapon.
Gimgen Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He keeps his auburn hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the north. His mother was a soldier and died while he was still young. Gimgen was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Military. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Hematite (15 gp). Sard (60 gp).
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